TETRIS GLOSSARY
180° rotation
Also called 180 · Flip
A half-turn made with one input. Its kick tests depend on the game; it is not equivalent to performing two 90° rotations, and standard SRS does not define a universal 180° kick table.
View in the A–Z glossary →0 · SPAWN
2 · HALF TURN
A half turn changes 0 to 2. A dedicated 180° input and its kick rules depend on the game.