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TETRIS GLOSSARY

180° rotation

Also called 180 · Flip

A half-turn made with one input. Its kick tests depend on the game; it is not equivalent to performing two 90° rotations, and standard SRS does not define a universal 180° kick table.

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HALF TURN
0 · SPAWN
2 · HALF TURN

A half turn changes 0 to 2. A dedicated 180° input and its kick rules depend on the game.