TETRIS GLOSSARY
Frame
Also called F · Simulation frame
One update step in a game's timing model. At 60 updates per second, a frame is about 16.67 ms. A browser's display refresh rate and the game's simulation timing are not necessarily the same.
View in the A–Z glossary →1 frame ≈ 16.67 ms6 frames = 100 ms1000 milliseconds ÷ 60
Frame-based timings need a frame-rate assumption. This example uses 60 frames per second.