TETRIS GLOSSARY
IHS
Also called Initial Hold System
Holding a piece as it spawns using an input prepared during the preceding delay. Availability and buffering behavior depend on the game; it is separate from swapping an already active piece.
View in the A–Z glossary →- Between piecesHold the hold input
- Next piece spawnsInitial hold is applied
- Replacement entersPlay with the exchanged piece
Initial hold behavior depends on the game; it is not the same as pressing hold late.