TETRIS GLOSSARY
Line clear delay
Also called LCD · Clear delay
Extra waiting time associated with clearing rows before play resumes. It is separate from the delay after an ordinary placement. Frequent small clears can cost more time in games with a substantial clear delay.
View in the A–Z glossary →- Full row detectedThe piece has locked
- Clear animationRows are being removed
- Next piecePlay resumes
The animation interval is separate from moving the active piece. Its duration depends on the game.